#ifndef __WelcomeBg_h__
#define __WelcomeBg_h__

#include "cocos2d.h"
#include "SceneControl.h"
USING_NS_CC;
class WelcomeBg :public BaseLayer
{
public:
	CREATE_FUNC(WelcomeBg);
protected:
	virtual void createView();
private:
	void createBgShip();
	void runShipAnim(CCNode *pShip);
};
#endif // WelcomeBg_h__